Summoning Charm
— "Accio"
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Spells
The Summoning Charm causes an object to fly to the caster, even over quite some distance; the target object is said to have been Summoned. It would seem that the caster must know at least the general location of the object Summoned. Read More
Water-Making Spell
— "Aguamenti"
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Spells
The Water-Making Spell conjures a fountain or jet of clear drinkable water from the caster’s wand. Read More
Unlocking Charm
— "Alohomora"
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Spells
The Unlocking Charm is a charm that causes a locked door to open. Read More
Anti-Apparition
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Spells
Anti-Apparition Charms prevent someone from Apparating, or magically traveling to a location. Read More
Anti-cheating spell
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Spells
Anti-Cheating Spells and Charms are cast on quills and examination papers before exams at Hogwarts. Read More
Anti-Disapparation Jinx
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Spells
The Anti-Disapparation Jink prevents someone from Disapparating, or disappearing to magically travel somewhere else. Read More
Anti-Intruder jinxes
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Spells
Anti-intruder Jinxes are spells for security. Read More
Anti-Jinx
— "various"
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Spells
Anti-Jinx spells are used to reverse Jinxes. … Read More
Antler jinx
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Spells
The antler jinx, as the name suggests, causes the victim to sprout antlers. … Read More
Revealing Charm
— "Aparecium"
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Spells
The Revealing Charm makes invisible ink become visible. … Read More
Tracking Spell
— "Appare vestigium"
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Spells
Appare vestigium invokes a tracking spell that “materializes as a swirl of gold, which illuminates traces of recent magical activity.” (CG48). … Read More
Apparition
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Spells
Apparition is an advanced spell used by fully trained witches and wizards to disappear from one place and appear almost instantly somewhere else. A person who uses this spell is referred to as an Apparator. Apparition is typically cast non-verbally. No one can Apparate or Disapparate inside Hogwarts because of… Read More Armour-Bewitching Charm
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Spells
The Armour-Bewitching Charm caused a suit of armour at Hogwarts to sing Christmas carols. Read More
Atmospheric Charm
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Spells
Atmospheric Charms affect the weather inside Ministry of Magic headquarters in London. When Hermione and Ron infiltrated the Ministry in disguise during the Voldemort regime, Ron’s alter-ego Reginald Cattermole was supposed to stop the rain that was falling in the office of Yaxley the Death Eater. Hermione whispers to him… Read More
Killing Curse
— "Avada Kedavra"
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Spells
The Killing Curse causes instant death in a flash of green light, usually leaving no sign of physical damage or of the cause of death that would be detectable to a Muggle autopsy. Read More
Bird-Conjuring Charm
— "Avis"
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Spells
The Bird-Conjuring Charm produces a flock of small, twittering birds. Read More